PROJECT: Wilderness

Titel: Wilderness - Personal Project

Produced: March - August 2016

Software used:

Cinema 4d, Zbrush, After Effects, Photoshop

Wilderness is my first serious 3D project that I created mostly in Cinema 4D and Zbrush.
It gave me a lot of headache and frustration in the process of creation, but it was definitely
worth the struggle. The project contains a lot of trial and error because I was new to sculpting
in Zbrush, retopology, rigging and character animation. So in the process I learned
a ton of new things. I actually planed to have even more scenes and more story. But it was
already so incredibly time consuming that I called it done at some point and skip some
scenes in the end.






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